{"id":13408,"date":"2026-04-27T06:26:31","date_gmt":"2026-04-27T06:26:31","guid":{"rendered":"https:\/\/cp.snarskis.lt\/?p=13408"},"modified":"2026-04-27T06:26:31","modified_gmt":"2026-04-27T06:26:31","slug":"ubisoft-keicia-krypti-assassins-creed-hexe-gali-netekti-magijos-ir-antgamtiniu-galiu","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/04\/27\/ubisoft-keicia-krypti-assassins-creed-hexe-gali-netekti-magijos-ir-antgamtiniu-galiu\/","title":{"rendered":"\u201eUbisoft\u201c kei\u010dia krypt\u012f: \u201eAssassin\u2019s Creed Hexe\u201c gali netekti magijos ir antgamtini\u0173 gali\u0173"},"content":{"rendered":"<p>\u201eUbisoft\u201c kuriamas \u017eaidimas \u201eAssassin\u2019s Creed Hexe\u201c gali b\u016bti i\u0161 esm\u0117s perdirbamas: nutek\u0117jusi informacija rodo, kad projekte atsisakoma magijos ir kit\u0173 antgamtini\u0173 element\u0173. Naujoji dalis siejama su XVI am\u017eiaus ragan\u0173 med\u017eiokl\u0117s laikotarpiu, o tonas tur\u0117jo b\u016bti ypa\u010d ni\u016brus.<\/p>\n<p>Ankstesniuose neoficialiuose apra\u0161ymuose min\u0117ta, kad siu\u017eetas sukt\u0173si apie protagonist\u0119 Elz\u0105, siekian\u010di\u0105 ker\u0161to po motinos egzekucijos d\u0117l kaltinim\u0173 raganavimu. Viena ry\u0161kiausi\u0173 id\u0117j\u0173 es\u0105 buvo galimyb\u0117 perimti gyv\u016bno kontrol\u0119, pavyzd\u017eiui, kat\u0117s, kad b\u016bt\u0173 lengviau slapstytis ir pasiekti saugomas vietas.<\/p>\n<p>Situacij\u0105, kaip teigiama, pakoregavo poky\u010diai komandoje: i\u0161 projekto pasitrauk\u0117 k\u016brybin\u0117s krypties vadovas Clintas Hockingas, o netrukus studij\u0105 paliko ir \u017eaidimo re\u017eisierius Benoit Richer, per\u0117j\u0119s dirbti \u012f \u201eServo Games\u201c. Po \u0161i\u0173 rokiruo\u010di\u0173 iniciatyv\u0105 per\u0117m\u0117 nauji vadovai, kurie \u0117m\u0117si koreguoti pradinius sprendimus.<\/p>\n<p>Nutekint\u0105 informacij\u0105 paskleid\u0119s \u0161altinis, pasivadin\u0119s j0nathan, tvirtina, kad dabartin\u0117je versijoje mistiniai geb\u0117jimai i\u0161braukiami, kartu atsisakant ir gyv\u016bn\u0173 valdymo mechanikos. Vie\u0161ai tai n\u0117ra patvirtinta, ta\u010diau tokia kryptis reik\u0161t\u0173 ai\u0161k\u0173 pos\u016bk\u012f \u012f labiau realisti\u0161k\u0105, ankstyvosioms serijos dalims artimesn\u012f \u017eaidimo stili\u0173.<\/p>\n<p>\u201eMagija visi\u0161kai dingo i\u0161 dabartin\u0117s \u017eaidimo versijos\u201c, \u2013 sak\u0117 j0nathan.<\/p>\n<p>Tokie poky\u010diai dera su ilgame\u010di\u0173 gerb\u0117j\u0173 l\u016bkes\u010diais: dalis bendruomen\u0117s jau kur\u012f laik\u0105 ragina serij\u0105 gr\u012f\u017eti prie slapstymosi, tyrin\u0117jimo ir \u017emogi\u0161kesni\u0173 galimybi\u0173, o ne ry\u0161ki\u0173 antgamtini\u0173 efekt\u0173. Pastaraisiais metais \u201eAssassin\u2019s Creed\u201c eksperimentavo su mitologiniais motyvais, ta\u010diau kiekviena nauja dalis sulaukdavo diskusij\u0173, kiek toli galima nutolti nuo serijos \u0161akn\u0173.<\/p>\n<p>Kol kas \u201eUbisoft\u201c apie \u0161iuos teiginius oficialiai nepasisak\u0117, tod\u0117l juos vertinti reik\u0117t\u0173 atsargiai. Vis d\u0117lto pramon\u0117je \u012fprasta, kad po vadov\u0173 pasikeitim\u0173 projektai b\u016bna per\u017ei\u016brimi, o mechanikos supaprastinimas kartais pasirenkamas siekiant stabilizuoti k\u016brim\u0105 ir ai\u0161kiau apibr\u0117\u017eti galutin\u0119 vizij\u0105.<\/p>\n<p>Neoficialiai minima, kad supaprastintas dizainas gal\u0117t\u0173 pad\u0117ti lengviau suvaldyti k\u016brimo rizikas ir terminus, nors apie reali\u0105 i\u0161leidimo dat\u0105 patikimos informacijos n\u0117ra. Jei \u201eAssassin\u2019s Creed Hexe\u201c i\u0161ties atsisakyt\u0173 magijos, tai b\u016bt\u0173 vienas ry\u0161kiausi\u0173 serijos krypties poky\u010di\u0173 per pastar\u0105j\u012f de\u0161imtmet\u012f.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nutek\u0117jusi informacija rodo, kad \u201eUbisoft\u201c \u017eaidime \u201eAssassin\u2019s Creed Hexe\u201c gali atsisakyti magijos ir pereiti prie realesnio, slapstymuisi artimesnio \u017eaidimo.<\/p>\n","protected":false},"author":1,"featured_media":13409,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[176,175,179,174,177,98,178],"miestas":[],"class_list":["post-13408","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technologijos","tag-assassins-creed","tag-assassins-creed-hexe","tag-nutekejimai","tag-ubisoft","tag-vaizdo-zaidimai","tag-zaidimai","tag-zaidimu-industrija"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/13408","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=13408"}],"version-history":[{"count":1,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/13408\/revisions"}],"predecessor-version":[{"id":13416,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/13408\/revisions\/13416"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media\/13409"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=13408"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=13408"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=13408"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=13408"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}