{"id":21693,"date":"2026-05-11T17:48:39","date_gmt":"2026-05-11T17:48:39","guid":{"rendered":"https:\/\/cp.snarskis.lt\/index.php\/2026\/05\/11\/the-witcher-4-komanda-stiprina-rpg-veteranas-prie-cd-projekt-red-prisijunge-svarbus-kurejas\/"},"modified":"2026-05-11T17:48:39","modified_gmt":"2026-05-11T17:48:39","slug":"the-witcher-4-komanda-stiprina-rpg-veteranas-prie-cd-projekt-red-prisijunge-svarbus-kurejas","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/05\/11\/the-witcher-4-komanda-stiprina-rpg-veteranas-prie-cd-projekt-red-prisijunge-svarbus-kurejas\/","title":{"rendered":"\u201eThe Witcher 4\u201c komand\u0105 stiprina RPG veteranas: prie \u201eCD Projekt RED\u201c prisijung\u0117 svarbus k\u016br\u0117jas"},"content":{"rendered":"<p>\u201eCD Projekt RED\u201c toliau spar\u010diai ple\u010dia b\u016bsimo \u017eaidimo \u201eThe Witcher 4\u201c k\u016brimo komand\u0105. Prie studijos prisijung\u0117 \u010dek\u0173 scenaristas ir lygi\u0173 dizaineris Zden\u011bk Glatz, anks\u010diau dirb\u0119s prie \u201eKingdom Come: Deliverance II\u201c ir prisid\u0117j\u0119s prie atviro pasaulio turinio bei pagrindin\u0117s istorijos.<\/p>\n<p>Studija jau anks\u010diau yra skelbusi, kad naujosios \u201eThe Witcher\u201c dalies k\u016brime dalyvauja \u0161imtai specialist\u0173, o komanda toliau pildoma patyrusiais RPG \u017eanro k\u016br\u0117jais. Tokia kryptis rodo siek\u012f sustiprinti pasakojimo, quest\u0173 ir atviro pasaulio sistem\u0173 kokyb\u0119, kurios yra vieni svarbiausi\u0173 serijos element\u0173.<\/p>\n<p>Glatz nuo 2026 met\u0173 gegu\u017e\u0117s prad\u0117jo eiti vyresniojo atviro pasaulio dizainerio pareigas. Praktikoje tai rei\u0161kia atsakomyb\u0119 u\u017e \u017eaid\u0117jo patirties strukt\u016br\u0105 dideliame pasaulyje, u\u017eduo\u010di\u0173 i\u0161d\u0117stym\u0105, turinio ritm\u0105, taip pat glaud\u0173 darb\u0105 su istorijos, mechanik\u0173 ir aplink\u0173 komandomis.<\/p>\n<p>Pastaraisiais m\u0117nesiais \u201eCD Projekt RED\u201c aktyviai med\u017eioja talentus ir i\u0161 kit\u0173 garsi\u0173 studij\u0173, stiprindama animacijos, kinematografini\u0173 scen\u0173, sistem\u0173 dizaino bei pasakojimo sritis. Tarp anks\u010diau min\u0117t\u0173 nauj\u0173 komandos nari\u0173 yra Lucia Hennet, taip pat patirties \u201eBioWare\u201c, \u201eLarian Studios\u201c ir kituose \u017einomuose projektuose turintys k\u016br\u0117jai.<\/p>\n<p>\u201eThe Witcher 4\u201c tur\u0117t\u0173 prad\u0117ti nauj\u0105 serijos etap\u0105, o pasakojimo centre pirm\u0105 kart\u0105 pagrindin\u012f vaidmen\u012f perima Ciri. Taip pat patvirtinta, kad \u017eaidimas kuriamas naudojant \u201eUnreal Engine 5\u201c, kas studijai rei\u0161kia per\u0117jim\u0105 nuo anks\u010diau naudotos technologin\u0117s baz\u0117s ir potencialiai kitok\u012f darbo proces\u0105 kuriant atvir\u0105 pasaul\u012f bei vizualin\u0119 kokyb\u0119.<\/p>\n<p>Kol kas \u201eCD Projekt RED\u201c n\u0117ra paskelbusi tikslios \u201eThe Witcher 4\u201c i\u0161leidimo datos, ta\u010diau komandos pl\u0117tra ir patyrusi\u0173 specialist\u0173 pritraukimas signalizuoja, kad studija siekia i\u0161vengti ankstesni\u0173 dideli\u0173 leidim\u0173 klaid\u0173 ir i\u0161 anksto stiprina kertines k\u016brybos grandis.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201eCD Projekt RED\u201c toliau buria \u201eThe Witcher 4\u201c komand\u0105: prie studijos prisijung\u0117 RPG veteranas Zden\u011bk Glatz, dirb\u0119s prie \u201eKingdom Come: Deliverance II\u201c.<\/p>\n","protected":false},"author":0,"featured_media":21694,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[13756,13758,13755,4395,177,98,13757],"miestas":[],"class_list":["post-21693","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technologijos","tag-cd-projekt-red","tag-kingdom-come-deliverance-ii","tag-the-witcher-4","tag-unreal-engine-5","tag-vaizdo-zaidimai","tag-zaidimai","tag-zdenek-glatz"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/21693","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=21693"}],"version-history":[{"count":0,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/21693\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media\/21694"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=21693"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=21693"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=21693"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=21693"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}