{"id":31742,"date":"2026-05-30T17:49:39","date_gmt":"2026-05-30T17:49:39","guid":{"rendered":"https:\/\/cp.snarskis.lt\/index.php\/2026\/05\/30\/cd-projekt-red-sukele-audra-wiedzmin-4-gali-likti-be-dideliu-papildymu-po-premjeros\/"},"modified":"2026-05-30T17:49:39","modified_gmt":"2026-05-30T17:49:39","slug":"cd-projekt-red-sukele-audra-wiedzmin-4-gali-likti-be-dideliu-papildymu-po-premjeros","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/05\/30\/cd-projekt-red-sukele-audra-wiedzmin-4-gali-likti-be-dideliu-papildymu-po-premjeros\/","title":{"rendered":"\u201eCD Projekt RED\u201c suk\u0117l\u0117 audr\u0105: \u201eWied\u017amin 4\u201c gali likti be dideli\u0173 papildym\u0173 po premjeros"},"content":{"rendered":"<p>\u201eCD Projekt RED\u201c planuoja nauj\u0105 \u201eWied\u017amin\u201c trilogij\u0105 i\u0161leisti per ma\u017edaug \u0161e\u0161erius metus nuo pirmojo \u017eaidimo debiuto. Toks tempas, apie kur\u012f studija kalb\u0117jo investuotoj\u0173 susitikime, kelia abejoni\u0173, ar \u201eWied\u017amin 4\u201c po pasirodymo sulauks dideli\u0173 istorini\u0173 papildym\u0173.<\/p>\n<p>Pastaraisiais metais studijos reputacij\u0105 stiprino ambicingi \u201eWied\u017amin 3\u201c pl\u0117tiniai, kurie tapo savoti\u0161ku kokyb\u0117s etalonu visai RPG rinkai. Ta\u010diau naujojoje sagoje, kurioje d\u0117mesys tur\u0117t\u0173 krypti \u012f Ciri, prioritetu gali tapti greitesnis pagrindini\u0173 \u017eaidim\u0173 leidimas, o ne ilgas darbas ties atskirais pl\u0117tiniais.<\/p>\n<p>\u201eKaip min\u0117ta, planai yra gana ambicingi \u2013 siekiame per \u0161e\u0161erius metus i\u0161leisti tris \u201eWied\u017amin\u201c serijos \u017eaidimus\u201c, \u2013 sak\u0117 bendrov\u0117s vadovas Micha\u0142as Nowakowskis.<\/p>\n<p>\u201eKalbant atvirai, tokiu grafiku b\u016bt\u0173 sunku dar papildomai sukurti didel\u012f i\u0161pl\u0117tim\u0105 b\u016bsimai trilogijai\u201c, \u2013 prid\u016br\u0117 jis.<\/p>\n<p>Jei studija laikysis \u0161ios krypties, \u201eWied\u017amin 4\u201c rink\u0105 pasiekt\u0173 kaip labiau u\u017ebaigta, savaranki\u0161ka istorija, o ne projektas, kurio pasakojimas v\u0117liau reik\u0161mingai ple\u010diamas. Tai b\u016bt\u0173 ai\u0161kus pokytis gerb\u0117jams, pripratusiems prie plataus masto turinio po pagrindin\u0117s kampanijos, ta\u010diau kartu leist\u0173 grei\u010diau sulaukti kit\u0173 sagos dali\u0173.<\/p>\n<p>Tuo pat metu \u201eCD Projekt RED\u201c dirba ir su kitais dideliais projektais, \u012fskaitant pirmojo \u201eWied\u017amin\u201c perdirbin\u012f, kur\u012f kuria i\u0161orin\u0117 komanda \u201eFool&#8217;s Theory\u201c. Tokie paraleliniai darbai paprastai reikalauja nuolatin\u0117s k\u016brybin\u0117s prie\u017ei\u016bros, kad skirtingi projektai neprasilenkt\u0173 pasakojimo detal\u0117mis ir visatos logika.<\/p>\n<p>Spaudim\u0105 terminams studija tikisi ma\u017einti pasirinkdama pla\u010diai pramon\u0117je naudojam\u0105 technologin\u012f pagrind\u0105. \u201eCD Projekt RED\u201c atsisako nuosavo \u201eREDengine\u201c ir pereina prie \u201eUnreal Engine 5\u201c, o tai tur\u0117t\u0173 palengvinti specialist\u0173 paie\u0161k\u0105 ir paspartinti gamyb\u0105, nes rinkoje daugiau k\u016br\u0117j\u0173 jau turi patirties su \u0161iuo varikliu.<\/p>\n<p>Kol naujoji saga dar pakeliui, studija taip pat u\u017esimena apie gr\u012f\u017eim\u0105 prie ankstesnio hito. Skelbiama, kad \u201eWied\u017amin 3\u201c tur\u0117t\u0173 sulaukti dar vieno naujo turinio papildymo, o jo pasirodymas siejamas su 2027 metais, taip palaikant susidom\u0117jim\u0105 prek\u0117s \u017eenklu prie\u0161 naujos trilogijos start\u0105.<\/p>\n<p>\u201eWied\u017amin 3\u201c pl\u0117tini\u0173 s\u0117km\u0117 anks\u010diau buvo \u012fvertinta ir tarptautiniuose apdovanojimuose, o tai tik sustiprina l\u016bkes\u010dius d\u0117l to, k\u0105 studija pateiks toliau. D\u0117l to bet kokia \u017einia apie galimai ma\u017eesn\u012f turin\u012f po \u201eWied\u017amin 4\u201c premjeros tampa jautri tema bendruomenei ir gali nulemti, kaip bus vertinamas naujos strategijos pasirinkimas.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201eCD Projekt RED\u201c svarsto \u201eWied\u017amin 4\u201c leisti be dideli\u0173 papildym\u0173, nes siekia per \u0161e\u0161erius metus i\u0161leisti vis\u0105 nauj\u0105 trilogij\u0105.<\/p>\n","protected":false},"author":0,"featured_media":31743,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[13756,23058,23686,4395,23685,98,178],"miestas":[],"class_list":["post-31742","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technologijos","tag-cd-projekt-red","tag-ciri","tag-the-witcher","tag-unreal-engine-5","tag-wiedzmin-4","tag-zaidimai","tag-zaidimu-industrija"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/31742","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=31742"}],"version-history":[{"count":0,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/31742\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media\/31743"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=31742"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=31742"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=31742"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=31742"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}