{"id":32814,"date":"2026-06-02T17:51:37","date_gmt":"2026-06-02T17:51:37","guid":{"rendered":"https:\/\/cp.snarskis.lt\/index.php\/2026\/06\/02\/grinding-gear-games-nuramino-fanus-path-of-exile-1-nebus-pamirstas-net-po-path-of-exile-2-sekmes\/"},"modified":"2026-06-02T17:51:37","modified_gmt":"2026-06-02T17:51:37","slug":"grinding-gear-games-nuramino-fanus-path-of-exile-1-nebus-pamirstas-net-po-path-of-exile-2-sekmes","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/06\/02\/grinding-gear-games-nuramino-fanus-path-of-exile-1-nebus-pamirstas-net-po-path-of-exile-2-sekmes\/","title":{"rendered":"\u201eGrinding Gear Games\u201c nuramino fanus: Path of Exile 1 nebus pamir\u0161tas net po Path of Exile 2 s\u0117km\u0117s"},"content":{"rendered":"<p>\u201eGrinding Gear Games\u201c patikino bendruomen\u0119, kad ir po \u201ePath of Exile 2\u201c prover\u017eio neketina nutraukti \u201ePath of Exile 1\u201c palaikymo. Studija pabr\u0117\u017eia, kad pirmasis \u017eaidimas ir toliau gaus atnaujinimus tol, kol bus aktyvi \u017eaid\u0117j\u0173 baz\u0117.<\/p>\n<p>\u0160i \u017einia pasirod\u0117 \u201ePath of Exile 2\u201c ankstyvosios prieigos laikotarpiu, kai \u017eaidimas nuolat auga ir reguliariai sulaukia sezonini\u0173 turinio papildym\u0173. Sezoninis modelis rei\u0161kia, kad \u017eaid\u0117j\u0173 srautai \u0161okteli naujo sezono prad\u017eioje, o v\u0117liau nat\u016braliai suma\u017e\u0117ja, kol pasirodo nauja turinio banga.<\/p>\n<p>Pastaruoju metu \u201ePath of Exile 2\u201c platformoje \u201eSteam\u201c fiksavo itin didelius vienu metu prisijungusi\u0173 \u017eaid\u0117j\u0173 skai\u010dius, o paros rekordas vir\u0161ijo 421 000. Tuo pat metu \u201ePath of Exile 1\u201c aktyvumas buvo gerokai ma\u017eesnis, ta\u010diau tai da\u017enai siejama su tuo, kad nauj\u0173 lyg\u0173 ciklai abiem \u017eaidimams nesutampa.<\/p>\n<p>\u201eMes neturime jokio intereso nustoti palaikyti Path of Exile 1\u201c, \u2013 sak\u0117 \u201eGrinding Gear Games\u201c atstovas Jonathan Rogers.<\/p>\n<p>Studijos teigimu, \u201ePath of Exile 1\u201c lyg\u0173 startai istori\u0161kai yra pritrauk\u0119 \u0161imtus t\u016bkstan\u010di\u0173 \u017eaid\u0117j\u0173 vienu metu, tod\u0117l n\u0117ra pagrindo atsisakyti projekto, kuris vis dar sugeba generuoti didel\u012f susidom\u0117jim\u0105. K\u016br\u0117jai akcentuoja, kad abu \u017eaidimai yra pakankamai skirtingi, tad jie gali koegzistuoti greta ir tenkinti skirtingus auditorijos l\u016bkes\u010dius.<\/p>\n<p>Tokie pa\u017eadai ypa\u010d svarb\u016bs veteranams, nes po \u201ePath of Exile 2\u201c starto dalis bendruomen\u0117s vie\u0161ai nerimavo, jog pirmasis \u017eaidimas gali b\u016bti nustumtas \u012f \u0161al\u012f. Diskusijas kaitino ir tai, kad vienu metu \u201ePath of Exile 1\u201c turinio pauz\u0117s atrod\u0117 ilgesn\u0117s, o kai kurie \u017eaid\u0117jai naujoves vertino kriti\u0161kai.<\/p>\n<p>Platesniame kontekste tai atspindi da\u017en\u0117jan\u010di\u0105 industrijos tendencij\u0105, kai studijos vienu metu pri\u017ei\u016bri kelis to paties prek\u0117s \u017eenklo produktus, i\u0161skaidydamos auditorij\u0105 pagal \u017eaidimo temp\u0105, sud\u0117tingum\u0105 ar progresijos model\u012f. K\u016br\u0117jams tai leid\u017eia i\u0161laikyti skirtingus \u017eaid\u0117j\u0173 \u012fpro\u010dius, o bendruomenei suteikia ai\u0161kesn\u012f pasirinkim\u0105, kur\u012f \u017eaidim\u0105 ir kada \u017eaisti.<\/p>\n<p>\u201eGrinding Gear Games\u201c signalas paprastas: \u201ePath of Exile 2\u201c augimas n\u0117ra planas u\u017everti \u201ePath of Exile 1\u201c duris. Kol \u017eaid\u0117jai sugr\u012f\u0161 \u012f lygas ir rodys susidom\u0117jim\u0105, studija \u017eada t\u0119sti abiej\u0173 \u017eaidim\u0173 vystym\u0105.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201eGrinding Gear Games\u201c tikina, kad \u201ePath of Exile 1\u201c bus palaikomas ir po \u201ePath of Exile 2\u201c \u0161uolio: atnaujinimai t\u0119sis, kol \u017eaid\u0117jai gr\u012f\u0161 \u012f lygas.<\/p>\n","protected":false},"author":0,"featured_media":32815,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[22171,24807,24806,22170,188,17279,98],"miestas":[],"class_list":["post-32814","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technologijos","tag-grinding-gear-games","tag-jonathan-rogers","tag-path-of-exile","tag-path-of-exile-2","tag-steam","tag-veiksmo-rpg","tag-zaidimai"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/32814","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=32814"}],"version-history":[{"count":0,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/32814\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media\/32815"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=32814"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=32814"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=32814"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=32814"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}