{"id":38782,"date":"2026-07-03T17:47:26","date_gmt":"2026-07-03T17:47:26","guid":{"rendered":"https:\/\/cp.snarskis.lt\/index.php\/2026\/07\/03\/thq-nordic-parode-kaip-kuriama-expeditions-samurai-feodaline-japonija-atgimsta-ue5\/"},"modified":"2026-07-03T17:47:26","modified_gmt":"2026-07-03T17:47:26","slug":"thq-nordic-parode-kaip-kuriama-expeditions-samurai-feodaline-japonija-atgimsta-ue5","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/07\/03\/thq-nordic-parode-kaip-kuriama-expeditions-samurai-feodaline-japonija-atgimsta-ue5\/","title":{"rendered":"\u201eTHQ Nordic\u201c parod\u0117, kaip kuriama Expeditions: Samurai: feodalin\u0117 Japonija atgimsta UE5"},"content":{"rendered":"<p>Leid\u0117ja \u201eTHQ Nordic\u201c ir studija Campfire Cabal pristat\u0117 nauj\u0105 kuriamos istorin\u0117s vaidmen\u0173 \u017eaidimo Expeditions: Samurai dalies k\u016br\u0117j\u0173 dienora\u0161t\u012f, kuriame atskleid\u017eiama \u017eaidimo vizualin\u0117 kryptis. Vaizdo \u012fra\u0161e komanda pasakoja, kaip formuojamas feodalin\u0117s Japonijos vaizdas ir kokie sprendimai lemia galutin\u0119 menin\u0119 stilistik\u0105.<\/p>\n<p>K\u016brybos vadovas Jonas W\u00e6ver ai\u0161kina, kad \u012fkv\u0117pimo ie\u0161kota pa\u010dioje Japonijos kult\u016broje ir tradicin\u0117je jos dail\u0117je, o tai dar\u0117 \u012ftak\u0105 spalv\u0173 paletei, aplinkoms ir persona\u017e\u0173 dizainui. K\u016br\u0117jai rodo koncepcinius pie\u0161inius ir pabr\u0117\u017eia, kad vizualin\u0117 kokyb\u0117 nuosekliai tobulinama pasitelkiant \u201eUnreal Engine 5\u201c galimybes.<\/p>\n<p>\u201eNor\u0117jome sukurti pasaul\u012f, kuris atrodyt\u0173 istori\u0161kai \u012ftikinamas, bet kartu tur\u0117t\u0173 ai\u0161k\u0173 menin\u012f brai\u017e\u0105, atpa\u017e\u012fstam\u0105 i\u0161 pirmo \u017evilgsnio\u201c, \u2013 sak\u0117 Jonas W\u00e6ver.<\/p>\n<p>Dienora\u0161tyje taip pat patvirtinta, kad tai bus pirmas Expeditions serijos \u017eaidimas, kuriame dialog\u0173 scenose bus matomas pilnai pritaikytas \u017eaid\u0117jo persona\u017eo modelis. Be to, komandos teigimu, palydovai gaus dinami\u0161k\u0105 veido mimik\u0105, kuri tur\u0117t\u0173 atspind\u0117ti j\u0173 nuotaik\u0105 ir santyk\u012f su \u017eaid\u0117jo sprendimais.<\/p>\n<p>Expeditions: Samurai veiksmas nukels \u012f Japonij\u0105 apie 1600 metus, kai politin\u0117s \u012ftampos ir karo vad\u0173 var\u017eybos keit\u0117 \u0161alies likim\u0105. K\u016br\u0117jai akcentuoja, kad \u017eaidime kiekvienas pasirinkimas gali tur\u0117ti pasekmi\u0173 ne tik \u012fgulai, bet ir platesniam istoriniam kontekstui, o \u017eaid\u0117jas sieks \u012fsitvirtinti tarp skirting\u0173 interes\u0173 grupi\u0173.<\/p>\n<p>Skelbiama, kad Expeditions: Samurai \u0161i\u0105 vasar\u0105 pasirodys PC platformoje ankstyvosios prieigos formatu. Ankstyvoji prieiga paprastai rei\u0161kia, kad \u017eaidimas dar bus ple\u010diamas ir balansuojamas pagal bendruomen\u0117s gr\u012f\u017etam\u0105j\u012f ry\u0161\u012f, o dalis turinio gali b\u016bti papildyta jau po starto.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201eTHQ Nordic\u201c ir Campfire Cabal atskleid\u0117, kaip su \u201eUnreal Engine 5\u201c kuriamas Expeditions: Samurai ir koki\u0173 naujovi\u0173 sulauks serijos gerb\u0117jai.<\/p>\n","protected":false},"author":0,"featured_media":38783,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[3233,30074,30073,5632,4395,29340,98],"miestas":[],"class_list":["post-38782","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technologijos","tag-ankstyvoji-prieiga","tag-campfire-cabal","tag-expeditions-samurai","tag-thq-nordic","tag-unreal-engine-5","tag-vaidmenu-zaidimai","tag-zaidimai"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/38782","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=38782"}],"version-history":[{"count":0,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/38782\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media\/38783"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=38782"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=38782"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=38782"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=38782"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}