{"id":39607,"date":"2026-07-08T17:49:35","date_gmt":"2026-07-08T17:49:35","guid":{"rendered":"https:\/\/cp.snarskis.lt\/index.php\/2026\/07\/08\/kiek-is-tiesu-turi-zaideju-steam-nauji-skaiciai-rodo-kodel-lenkia-playstation\/"},"modified":"2026-07-08T17:49:35","modified_gmt":"2026-07-08T17:49:35","slug":"kiek-is-tiesu-turi-zaideju-steam-nauji-skaiciai-rodo-kodel-lenkia-playstation","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/07\/08\/kiek-is-tiesu-turi-zaideju-steam-nauji-skaiciai-rodo-kodel-lenkia-playstation\/","title":{"rendered":"Kiek i\u0161 ties\u0173 turi \u017eaid\u0117j\u0173 \u201eSteam\u201c? Nauji skai\u010diai rodo, kod\u0117l lenkia \u201ePlayStation\u201c"},"content":{"rendered":"<p>Tyr\u0117jas Simonas Carlessas i\u0161 GameDiscoverCo, pasitelk\u0119s keli\u0173 \u0161altini\u0173 ekstrapoliacij\u0105 ir rinkos metodikas, paband\u0117 \u012fvertinti real\u0173 \u201eValve\u201c valdomos platformos \u201eSteam\u201c mast\u0105. Tokie skai\u010diavimai n\u0117ra oficiali \u201eSteam\u201c statistika, ta\u010diau jie padeda suprasti bendras tendencijas ir platformos augimo krypt\u012f.<\/p>\n<p>Skai\u010diavimuose teigiama, kad 2025 met\u0173 antroje pus\u0117je \u201eSteam\u201c vidutini\u0161kai per m\u0117nes\u012f pritraukdavo apie 198 milijonus unikali\u0173 vartotoj\u0173. 2026 metais \u0161is rodiklis, anot analiz\u0117s, per\u017eeng\u0117 200 milijon\u0173 rib\u0105, o per pastaruosius penkerius metus aktyvi auditorija gal\u0117jo i\u0161augti ma\u017edaug dvigubai.<\/p>\n<p>Platformos aktyvum\u0105 gerai iliustruoja ir vienu metu prisijungusi\u0173 vartotoj\u0173 rekordai. 2026 met\u0173 kov\u0105 \u201eSteam\u201c fiksavo nauj\u0105 pik\u0105 \u2013 vienu metu platformoje buvo apie 42,3 milijono \u017eaid\u0117j\u0173, ir tai t\u0119sia pastar\u0173j\u0173 met\u0173 tendencij\u0105, kai rekordai atnaujinami vis da\u017eniau.<\/p>\n<p>Palyginimui, \u201eSony\u201c 2026 met\u0173 kovo ataskaitose nurod\u0117, kad \u201ePlayStation\u201c per m\u0117nes\u012f pasiekia apie 125 milijonus aktyvi\u0173 vartotoj\u0173. Tai rei\u0161kia, kad pagal m\u0117nesin\u0119 auditorij\u0105 kompiuterini\u0173 \u017eaidim\u0173 ekosistema \u201eSteam\u201c mastu jau lenkia \u201ePlayStation\u201c ir i\u0161ry\u0161kina platesn\u012f rinkos poslink\u012f \u012f skaitmenin\u0119 distribucij\u0105.<\/p>\n<p>Ekspertai \u0161\u012f atotr\u016bk\u012f da\u017eniausiai ai\u0161kina keliais veiksniais: \u201eSteam\u201c veikia kaip universali parduotuv\u0117 ir biblioteka kompiuteriams, agresyviai i\u0161naudoja sezoninius i\u0161pardavimus, turi stipri\u0105 bendruomen\u0117s infrastrukt\u016br\u0105 ir modifikacij\u0173 kult\u016br\u0105. Tuo metu konsoli\u0173 rinkoje vis daugiau diskusij\u0173 kelia per\u0117jimas prie skaitmenini\u0173 leidim\u0173, prenumerat\u0173 ir kintan\u010di\u0173 platinimo modeli\u0173, kurie daliai vartotoj\u0173 kelia nepasitenkinim\u0105.<\/p>\n<p>Jei skaitmenin\u0117s strategijos konsoli\u0173 ekosistemose ir toliau grie\u017et\u0117s, o kompiuterini\u0173 \u017eaidim\u0173 pasi\u016bla bei kainodara i\u0161liks patraukli, \u201eSteam\u201c persvara pagal aktyvi\u0105 auditorij\u0105 gali toliau did\u0117ti. Vis d\u0117lto galutin\u012f vaizd\u0105 lems ne vien vartotoj\u0173 skai\u010dius, bet ir j\u0173 i\u0161laidos, turinio pasi\u016bla bei i\u0161skirtiniai leidimai, kurie tradici\u0161kai buvo stiprioji konsoli\u0173 pus\u0117.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Neoficiali analiz\u0117 rodo, kad \u201eSteam\u201c jau perkop\u0117 200 milijon\u0173 m\u0117nesini\u0173 vartotoj\u0173 rib\u0105 ir pagal auditorij\u0105 lenkia \u201ePlayStation\u201c.<\/p>\n","protected":false},"author":0,"featured_media":39608,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[189,3293,5663,188,2189,98,178],"miestas":[],"class_list":["post-39607","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technologijos","tag-kompiuteriniai-zaidimai","tag-playstation","tag-sony","tag-steam","tag-valve","tag-zaidimai","tag-zaidimu-industrija"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/39607","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=39607"}],"version-history":[{"count":0,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/39607\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media\/39608"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=39607"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=39607"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=39607"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=39607"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}