{"id":41622,"date":"2026-07-20T17:50:59","date_gmt":"2026-07-20T17:50:59","guid":{"rendered":"https:\/\/cp.snarskis.lt\/index.php\/2026\/07\/20\/bethesda-atskleide-ateities-planus-fallout-5-fallout-3-ir-new-vegas-sugrizimas\/"},"modified":"2026-07-20T17:50:59","modified_gmt":"2026-07-20T17:50:59","slug":"bethesda-atskleide-ateities-planus-fallout-5-fallout-3-ir-new-vegas-sugrizimas","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/07\/20\/bethesda-atskleide-ateities-planus-fallout-5-fallout-3-ir-new-vegas-sugrizimas\/","title":{"rendered":"\u201eBethesda\u201c atskleid\u0117 ateities planus: \u201eFallout 5\u201c, \u201eFallout 3\u201c ir \u201eNew Vegas\u201c sugr\u012f\u017eimas?"},"content":{"rendered":"<p>\u201eBethesda Game Studios\u201c paskelb\u0117 i\u0161sam\u0173 lai\u0161k\u0105 \u017eaid\u0117j\u0173 bendruomenei, kuriame ap\u017evelg\u0117 svarbiausi\u0173 savo serij\u0173 krypt\u012f artimiausiems metams. Studija pabr\u0117\u017eia glaudesn\u012f darb\u0105 su \u201eXbox\u201c ir \u201eZeniMax\u201c komandomis, tik\u0117damasi grei\u010diau pristatyti naujus projektus ir ilgiau palaikyti jau i\u0161leistas \u017eaidim\u0173 visatas.<\/p>\n<p>Did\u017eiausias d\u0117mesys, kaip teigiama, \u0161iuo metu skiriamas \u201eThe Elder Scrolls VI\u201c. \u201eBethesda\u201c tvirtina, kad k\u016brimas juda pagal plan\u0105, o projektas jau turi \u017eaid\u017eiam\u0105 versij\u0105, kuri padeda komandai tikslinti mechanikas ir turinio apimtis.<\/p>\n<p>\u201eEsame ten, kur ir planavome b\u016bti, o \u017eaidimas atrodo i\u0161ties gerai\u201c, \u2013 sak\u0117 \u201eBethesda\u201c atstovai, apibendrindami \u201eThe Elder Scrolls VI\u201c progres\u0105.<\/p>\n<p>Kartu patvirtinta, kad studijos technologinis pagrindas tampa nauja variklio karta \u201eCreation Engine 3\u201c, vystoma po \u201eStarfield\u201c i\u0161leidimo. Pasak k\u016br\u0117j\u0173, ji tur\u0117t\u0173 pad\u0117ti vienu metu efektyviau kurti kelis didelius projektus, modernizuojant vaizdo atvaizdavim\u0105, \u012frankius ir sistem\u0173 architekt\u016br\u0105.<\/p>\n<p>Did\u017eiausias a\u017eiota\u017eas kilo d\u0117l \u201eFallout\u201c ateities: \u201eBethesda\u201c \u012fvardijo serij\u0105 kaip vien\u0105 svarbiausi\u0173 prioritet\u0173 ir leido suprasti, kad \u201eFallout 5\u201c yra planuose. Taip pat u\u017esiminta apie senesni\u0173 dali\u0173 sugr\u012f\u017eim\u0105, o rinkoje tai da\u017eniausiai rei\u0161kia atnaujintas versijas, skirtas \u0161iuolaikin\u0117ms platformoms ir auk\u0161tesniems kokyb\u0117s standartams.<\/p>\n<p>Studija atskirai pabr\u0117\u017e\u0117 \u201eStarfield\u201c rezultatus: pasiekta 17 000 000 \u017eaid\u0117j\u0173, kurie visatoje praleido beveik 1 000 000 000 valand\u0173. K\u016br\u0117jai \u017eada tolesn\u012f turin\u012f, orientuot\u0105 \u012f \u201eStarborn\u201c tem\u0105, bei papildomas istorijas ir \u017eaidimo patobulinimus.<\/p>\n<p>Dar viena kryptis \u2013 bendruomen\u0117s kuriamas turinys per platform\u0105 \u201eCreations\u201c, kuri sujungia modifikacij\u0173 ekosistem\u0105 tarp keli\u0173 \u017eaidim\u0173. \u201eBethesda\u201c nurodo, kad daugiau nei 40 proc. \u201eStarfield\u201c \u017eaid\u0117j\u0173 kei\u010dia \u017eaidim\u0105 modifikacijomis, o k\u016br\u0117jai jau u\u017edirbo reik\u0161mingas sumas i\u0161 mokamo turinio modelio, kuris vis da\u017eniau tampa industrijos standartu.<\/p>\n<p>\u017daidim\u0173 rinkoje tokie planai rodo ai\u0161ki\u0105 tendencij\u0105: didieji leid\u0117jai siekia trumpinti ciklus tarp AAA leidim\u0173, bet kartu didina projekt\u0173 ilgaam\u017ei\u0161kum\u0105 per pl\u0117trinius, atnaujinimus ir bendruomen\u0117s turin\u012f. Jei \u201eBethesda\u201c pavyks suderinti technologij\u0173 atnaujinim\u0105, komand\u0173 koordinacij\u0105 ir kokyb\u0117s kartel\u0119, artimiausi metai RPG gerb\u0117jams gali tapti vieni \u012fdomiausi\u0173 per ilg\u0105 laik\u0105.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201eBethesda\u201c prabilo apie \u201eFallout 5\u201c, \u201eThe Elder Scrolls VI\u201c progres\u0105 ir galimus klasik\u0173 atnaujinimus, kartu atskleisdama naujo variklio ir \u201eStarfield\u201c planus.<\/p>\n","protected":false},"author":0,"featured_media":41623,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[30831,32146,32144,32145,21151,3282,98],"miestas":[],"class_list":["post-41622","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technologijos","tag-bethesda-game-studios","tag-creation-engine-3","tag-fallout-5","tag-starfield","tag-the-elder-scrolls-vi","tag-xbox","tag-zaidimai"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/41622","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=41622"}],"version-history":[{"count":0,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/41622\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media\/41623"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=41622"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=41622"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=41622"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=41622"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}