{"id":54034,"date":"2026-09-13T17:48:48","date_gmt":"2026-09-13T17:48:48","guid":{"rendered":"https:\/\/cp.snarskis.lt\/index.php\/2026\/09\/13\/playstation-pasitrauke-is-physint-hideo-kojimos-snipu-zaidima-dabar-leis-xbox\/"},"modified":"2026-09-13T17:48:48","modified_gmt":"2026-09-13T17:48:48","slug":"playstation-pasitrauke-is-physint-hideo-kojimos-snipu-zaidima-dabar-leis-xbox","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/09\/13\/playstation-pasitrauke-is-physint-hideo-kojimos-snipu-zaidima-dabar-leis-xbox\/","title":{"rendered":"\u201ePlayStation\u201c pasitrauk\u0117 i\u0161 \u201ePhysint\u201c: Hideo Kojimos \u0161nip\u0173 \u017eaidim\u0105 dabar leis \u201eXbox\u201c"},"content":{"rendered":"<p>Nutekinta informacija rodo, kad \u201ePlayStation\u201c atsitrauk\u0117 nuo Hideo Kojimos kuriamo projekto \u201ePhysint\u201c, o \u017eaidimo leidyba per\u0117jo \u201eXbox\u201c. Vie\u0161ai nei \u201eSony Interactive Entertainment\u201c, nei \u201eKojima Productions\u201c detali\u0173 nepatvirtino, ta\u010diau pats bendradarbiavimo pasikeitimas jau pripa\u017eintas.<\/p>\n<p>Vienas da\u017eniausiai minim\u0173 motyv\u0173 \u2013 u\u017esit\u0119s\u0119 k\u016brimo terminai ir did\u0117jan\u010dios s\u0105naudos. Teigiama, kad projektas gal\u0117jo ne kart\u0105 v\u0117luoti, o biud\u017eetas augti labiau, nei buvo planuota, nors konkre\u010di\u0173 skai\u010di\u0173 ar oficiali\u0173 dokument\u0173, kurie tai \u012frodyt\u0173, nepateikta.<\/p>\n<p>Kitas u\u017ekulisinis paai\u0161kinimas siejamas su komerciniais l\u016bkes\u010diais. Neoficialiai kalbama, kad \u201eDeath Stranding\u201c ir \u201eDeath Stranding 2: On the Beach\u201c finansiniai rezultatai gal\u0117jo neatitikti \u201ePlayStation\u201c prognozi\u0173, tod\u0117l sprendimas riziking\u0105, brang\u0173 nauj\u0105 projekt\u0105 finansuoti i\u0161 naujo tapo ma\u017eiau patrauklus.<\/p>\n<p>Svarbus veiksnys gal\u0117jo b\u016bti ir platform\u0173 strategija. \u201eDeath Stranding\u201c ilgainiui pasirod\u0117 ne tik \u201ePlayStation\u201c, bet ir asmeniniuose kompiuteriuose bei \u201eXbox\u201c ekosistemoje, tod\u0117l \u201ePlayStation\u201c gal\u0117jo nenor\u0117ti prisiimti did\u017eiausios investicij\u0173 dalies netur\u0117dama ilgalaik\u0117s i\u0161skirtinumo garantijos.<\/p>\n<p>Ai\u0161ku viena \u2013 \u201ePhysint\u201c n\u0117ra at\u0161auktas. \u201ePlayStation Studios\u201c patvirtino, kad pasitraukia i\u0161 projekto, kartu vie\u0161ai \u012fvertino Hideo Kojimos vizij\u0105, o \u201eKojima Productions\u201c prane\u0161\u0117 radusi nauj\u0105 partner\u012f ir t\u0119sianti k\u016brim\u0105.<\/p>\n<p>Rugs\u0117jo 10 dien\u0105 studija paskelb\u0117, kad \u201ePhysint\u201c kuriamas toliau bendradarbiaujant su \u201eXbox\u201c, kuri perima leid\u0117jo ir partnerio vaidmen\u012f. Sutarties s\u0105lygos neatskleistos, taip pat kol kas nepatvirtintas galutinis platform\u0173 s\u0105ra\u0161as ir i\u0161leidimo data.<\/p>\n<p>\u201eKojima Productions\u201c \u201ePhysint\u201c apib\u016bdina kaip veiksmo ir \u0161nipin\u0117jimo \u017eanro \u017eaidim\u0105, tod\u0117l nat\u016braliai kyla asociacijos su Hideo Kojimos darbais prie \u201eMetal Gear\u201c serijos. Vis d\u0117lto studija dar nerodo nei \u017eaidimo eigos, nei konkre\u010di\u0173 mechanik\u0173, tod\u0117l ankstyvos i\u0161vados apie pana\u0161umus b\u016bt\u0173 spekuliacijos.<\/p>\n<p>\u201ePhysint\u201c bus jau antras didelis \u201eKojima Productions\u201c projektas, vystomas kartu su \u201eXbox\u201c. Pirmasis \u2013 siaubo \u017eaidimas \u201eOD\u201c, kuriamas bendradarbiaujant ir su re\u017eisieriumi Jordanu Peele, o naujas susitarimas tarp kompanij\u0173 minima ir kaip platesnio turinio plan\u0173 dalis, apimanti kino bei televizijos kryptis.<\/p>\n<p>\u017daidim\u0173 rinkoje tokie leid\u0117j\u0173 pasikeitimai da\u017enai atspindi augan\u010dias \u201eAAA\u201c projekt\u0173 rizikas: ilgi k\u016brimo ciklai, did\u0117jantys ka\u0161tai ir spaudimas garantuoti pardavimus ver\u010dia platform\u0173 valdytojus atsargiau rinktis, k\u0105 finansuoti. \u017daid\u0117jams \u0161ioje istorijoje svarbiausia tai, kad \u201ePhysint\u201c toliau kuriamas, o galutiniai atsakymai d\u0117l platform\u0173 ir i\u0161leidimo laiko, tik\u0117tina, paai\u0161k\u0117s tik art\u0117jant pilnaver\u010diam pristatymui.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201ePlayStation\u201c pasitrauk\u0117 i\u0161 \u201ePhysint\u201c, o Hideo Kojimos \u0161nip\u0173 veiksmo \u017eaidim\u0105 perima \u201eXbox\u201c: kod\u0117l taip nutiko ir kas \u017einoma apie projekt\u0105 dabar.<\/p>\n","protected":false},"author":0,"featured_media":54035,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[22638,32555,37501,3293,12501,3282,98],"miestas":[],"class_list":["post-54034","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technologijos","tag-hideo-kojima","tag-kojima-productions","tag-physint","tag-playstation","tag-sony-interactive-entertainment","tag-xbox","tag-zaidimai"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/54034","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=54034"}],"version-history":[{"count":0,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/54034\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media\/54035"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=54034"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=54034"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=54034"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=54034"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}