{"id":565,"date":"2026-03-22T23:31:13","date_gmt":"2026-03-22T23:31:13","guid":{"rendered":"https:\/\/cp.snarskis.lt\/index.php\/2026\/03\/22\/zaidejai-aptiko-ai-mena-crimson-desert-pearl-abyss-atsiprase-ir-pazadejo-viska-pakeisti\/"},"modified":"2026-03-22T23:31:13","modified_gmt":"2026-03-22T23:31:13","slug":"zaidejai-aptiko-ai-mena-crimson-desert-pearl-abyss-atsiprase-ir-pazadejo-viska-pakeisti","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/03\/22\/zaidejai-aptiko-ai-mena-crimson-desert-pearl-abyss-atsiprase-ir-pazadejo-viska-pakeisti\/","title":{"rendered":"\u017daid\u0117jai aptiko AI men\u0105 \u201eCrimson Desert\u201c: \u201ePearl Abyss\u201c atsipra\u0161\u0117 ir pa\u017ead\u0117jo visk\u0105 pakeisti"},"content":{"rendered":"<p>Atviro pasaulio RPG \u017eaidimo \u201eCrimson Desert\u201c k\u016br\u0117jai atsipra\u0161\u0117 \u017eaid\u0117j\u0173, kai \u0161ie pasteb\u0117jo kelis dirbtinio intelekto (AI) sugeneruoto meno atvejus \u017eaidime. Studija \u201ePearl Abyss\u201c socialiniame tinkle \u201eX\u201c prane\u0161\u0117, kad \u017eaidimas buvo i\u0161leistas su dalimi 2D vizualini\u0173 rekvizit\u0173, sukurt\u0173 naudojant \u201eeksperimentinius generatyvinio AI \u012frankius\u201c, ta\u010diau \u0161i\u0173 element\u0173 iki i\u0161leidimo es\u0105 nesp\u0117ta pakeisti.<\/p>\n<p>Pra\u0117jus vos dienai po \u201eCrimson Desert\u201c pasirodymo, \u017eaid\u0117jai socialiniuose tinkluose \u0117m\u0117 dalintis \u012fra\u0161ais apie galim\u0105 generatyvinio AI naudojim\u0105. \u201ePearl Abyss\u201c teig\u0117, kad \u201egavus bendruomen\u0117s prane\u0161im\u0173 nustatyta, jog dalis \u0161i\u0173 i\u0161tekli\u0173 nety\u010dia pateko \u012f galutin\u0119 versij\u0105\u201c.<\/p>\n<p>Po kilusios diskusijos \u017eaidimo puslapyje \u201eSteam\u201c atsirado prane\u0161imas apie AI sugeneruot\u0105 turin\u012f. Jame nurodoma, kad generatyvinio AI technologija naudojama papildomai kuriant kai kuriuos 2D rekvizit\u0173 i\u0161teklius, kurie v\u0117liau yra pakei\u010diami.<\/p>\n<p>\u201ePearl Abyss\u201c taip pat prane\u0161\u0117, kad artimiausiu metu atliks \u201ei\u0161sam\u0173 vis\u0173 \u017eaidimo i\u0161tekli\u0173 audit\u0105\u201c ir imsis veiksm\u0173 pakeisti vis\u0105 turin\u012f, kur\u012f gal\u0117jo paveikti AI naudojimas. Pasak k\u016br\u0117j\u0173, atnaujinti i\u0161tekliai bus \u012fdiegti su b\u016bsimais pataisymais (angl. patch), o viduje bus per\u017ei\u016br\u0117ta, kaip komanda bendrauja su \u017eaid\u0117j\u0173 bendruomene, siekiant daugiau \u201eskaidrumo ir nuoseklumo\u201c.<\/p>\n<p>\u201ePearl Abyss\u201c n\u0117ra vieninteliai k\u016br\u0117jai, susid\u016br\u0119 su kritika d\u0117l neatskleisto AI sugeneruot\u0173 i\u0161tekli\u0173 naudojimo. Pra\u0117jusi\u0173 met\u0173 pabaigoje studija \u201eSandfall Interactive\u201c neteko \u201eIndie Game Awards\u201c apdovanojim\u0173 \u201eMet\u0173 \u017eaidimas\u201c ir \u201eDebiutinis \u017eaidimas\u201c d\u0117l generatyvinio AI panaudojimo \u017eaidime <em>Clair Obscur: Expedition 33<\/em>, kai dalis laikin\u0173 tekst\u016br\u0173 per klaid\u0105 liko galutin\u0117je versijoje.<\/p>\n<p>Pana\u0161i situacija buvo ir su \u201eArc Raiders\u201c k\u016br\u0117jais \u201eEmbark Studios\u201c \u2013 po \u017eaid\u0117j\u0173 reakcijos studija taip pat \u0117m\u0117si keisti AI sugeneruot\u0105 med\u017eiag\u0105 profesionaliai parengtais sprendimais.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Atviro pasaulio RPG \u017eaidimo \u201eCrimson Desert\u201c k\u016br\u0117jai atsipra\u0161\u0117 \u017eaid\u0117j\u0173, kai \u0161ie pasteb\u0117jo kelis dirbtinio intelekto (AI) sugeneruoto meno atvejus \u017eaidime. Studija \u201ePearl Abyss\u201c socialiniame tinkle \u201eX\u201c prane\u0161\u0117, kad \u017eaidimas buvo i\u0161leistas su dalimi 2D vizualini\u0173 rekvizit\u0173, sukurt\u0173 naudojant \u201eeksperimentinius generatyvinio AI \u012frankius\u201c, ta\u010diau \u0161i\u0173 element\u0173 iki i\u0161leidimo es\u0105 nesp\u0117ta pakeisti. Pra\u0117jus vos dienai po \u201eCrimson [&hellip;]<\/p>\n","protected":false},"author":0,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[],"miestas":[],"class_list":["post-565","post","type-post","status-publish","format-standard","hentry","category-technologijos"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/565","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=565"}],"version-history":[{"count":0,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/565\/revisions"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=565"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=565"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=565"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=565"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}