{"id":59650,"date":"2026-10-04T17:48:39","date_gmt":"2026-10-04T17:48:39","guid":{"rendered":"https:\/\/cp.snarskis.lt\/index.php\/2026\/10\/04\/runescape-4-patvirtinta-jagex-kuria-nauja-mmo-su-unreal-engine-zada-metu-dialoga-su-zaidejais\/"},"modified":"2026-10-04T17:48:39","modified_gmt":"2026-10-04T17:48:39","slug":"runescape-4-patvirtinta-jagex-kuria-nauja-mmo-su-unreal-engine-zada-metu-dialoga-su-zaidejais","status":"publish","type":"post","link":"https:\/\/cp.snarskis.lt\/index.php\/2026\/10\/04\/runescape-4-patvirtinta-jagex-kuria-nauja-mmo-su-unreal-engine-zada-metu-dialoga-su-zaidejais\/","title":{"rendered":"RuneScape 4 patvirtinta: \u201eJagex\u201c kuria nauj\u0105 MMO su Unreal Engine, \u017eada met\u0173 dialog\u0105 su \u017eaid\u0117jais"},"content":{"rendered":"<p>\u201eJagex\u201c oficialiai patvirtino kurianti RuneScape 4 \u2013 nauj\u0105 masin\u012f daugelio \u017eaid\u0117j\u0173 vaidmen\u0173 \u017eaidim\u0105, kuris pl\u0117s ilgaam\u017e\u0119 serijos istorij\u0105. Apie projekt\u0105 prane\u0161ta per bendruomenei svarb\u0173 rengin\u012f, o kartu parodytas ir trumpas vaizdo anonsas.<\/p>\n<p>RuneScape visata skai\u010diuoja daugiau nei du de\u0161imtme\u010dius: pirmasis \u017eaidimas pasirod\u0117 2001 metais, v\u0117liau sek\u0117 t\u0119siniai su modernesne trimat\u0117 grafika. Tuo pat metu bendruomen\u0117 i\u0161laik\u0117 ir klasikin\u012f \u017eaidimo stili\u0173, kuris atgim\u0117 Old School RuneScape formatu.<\/p>\n<h2>Kas \u017einoma apie RuneScape 4?<\/h2>\n<p>Skelbiama, kad RuneScape 4 veiks \u0161e\u0161tojoje eroje Gielinor pasaulyje, o k\u016br\u0117jai siekia ne perkurti, o i\u0161pl\u0117sti visat\u0105 nauju didelio masto projektu. \u201eJagex\u201c pabr\u0117\u017eia, kad naujasis \u017eaidimas nepakeis iki \u0161iol leid\u017eiam\u0173 serijos versij\u0173.<\/p>\n<p>\u201e\u0160ie \u017eaidimai turi savo komandas, \u012fdomius pl\u0117tros planus ir nuolatines investicijas\u201c, \u2013 sak\u0117 \u201eJagex\u201c atstovai.<\/p>\n<h2>Unreal Engine ir ilgas kelias iki starto<\/h2>\n<p>K\u016br\u0117jai patvirtino, kad RuneScape 4 kuriamas naudojant Unreal Engine, tod\u0117l tikimasi \u0161iuolaiki\u0161kesn\u0117s vizualin\u0117s kokyb\u0117s ir lankstesni\u0173 technologini\u0173 sprendim\u0173. Toks pasirinkimas paprastai leid\u017eia grei\u010diau iteruoti turin\u012f, efektyviau kurti aplinkas ir geriau i\u0161naudoti naujos kartos \u012frang\u0105.<\/p>\n<p>Premjeros laukti dar reik\u0117s: \u012fvardijama, kad iki i\u0161leidimo gali praeiti ne vieni metai. \u0160\u012f laikotarp\u012f \u201eJagex\u201c planuoja i\u0161naudoti glaudesniam darbui su bendruomene, renkant gr\u012f\u017etam\u0105j\u012f ry\u0161\u012f ir koreguojant dizaino sprendimus.<\/p>\n<h2>Kod\u0117l studija akcentuoja bendruomen\u0119?<\/h2>\n<p>RuneScape s\u0117km\u0117 tradici\u0161kai remiasi ilgu \u017eaidimo gyvavimo ciklu ir nuolatiniu turinio atnaujinimu, o Old School RuneScape tapo pavyzd\u017eiu, kaip bendruomen\u0117s \u012ftraukimas gali formuoti krypt\u012f. Tod\u0117l tik\u0117tina, kad RuneScape 4 k\u016brime bus taikomi da\u017enesni testavimai, vie\u0161i prototipai ir aktyvesn\u0117s diskusijos su \u017eaid\u0117jais.<\/p>\n<p>Ankstesniuose planuose RuneScape 4, kaip teigiama, svarstytas ir kaip glaud\u017eiau susij\u0119s su kitu projektu, ta\u010diau galiausiai nuspr\u0119sta, kad id\u0117jos mastas per didelis, kad likt\u0173 tik papildinio ar \u0161alutin\u0117s krypties r\u0117muose. Dabar tai pozicionuojama kaip atskiras, ambicingas serijos etapas.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201eJagex\u201c oficialiai patvirtino RuneScape 4: naujas MMO kuriamas su Unreal Engine, veiks \u0161e\u0161tojoje eroje ir dar ilgai bus kuriamas kartu su bendruomene.<\/p>\n","protected":false},"author":0,"featured_media":59651,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[45640,41446,22176,45639,45638,2372,98],"miestas":[],"class_list":["post-59650","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technologijos","tag-gielinor","tag-jagex","tag-mmo-zaidimai","tag-old-school-runescape","tag-runescape-4","tag-unreal-engine","tag-zaidimai"],"acf":[],"_links":{"self":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/59650","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/comments?post=59650"}],"version-history":[{"count":0,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/posts\/59650\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media\/59651"}],"wp:attachment":[{"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/media?parent=59650"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/categories?post=59650"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/tags?post=59650"},{"taxonomy":"miestas","embeddable":true,"href":"https:\/\/cp.snarskis.lt\/index.php\/wp-json\/wp\/v2\/miestas?post=59650"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}